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Current Patch Notes

Development Release Patch 1.1D - 10-05-15

Gameplay

  • Added several new minerals and materials to mine and/or collect including twine, sticks and seeds.

  • Added in game astronaut helmet to pick up and equip. Now is prerequisite for using the flashlight.

  • Resources such as hunger, thirst and oxygen now deplete per second. Too low for too long and the player "dies".

Physics

  • Added but not implemented player movement controls including strafing and looking.

  • Adjusted the gravity and jump strength of the player. Now seems more realistic to be on another planet or moon.

  • Added a time management system to keep track of the time and cycle of the day.

  • Added a crude day and night cycle. The sun now rises and sets over the horizons on either side and the intensity dims over time and brightens.

 

User Interface

  • Added rudimentary interface to show the player the current time via the year, month, week and day.

  • Added user inputs to turn on and off the inventory and time management system.

  • Added crude inventory system that allows the usage of tools drill, generators, and flashlight can now be crafted.

 

 

 

Development Release Patch 1.0D - 09-29-15

Gameplay

  • Added Resources collection for crafting system. Added materials steel, iron, rope, screws, leather, wood, water, food, and oxygen.

  • Added a useable flashlight, turned on and off by user input. Flashlight now also requires battery power.

  • Added test desk game object in game to test the working of stats system. Also added water bottle, food, oxygen refiller, and medkit.

  • Added test mine to test resource collection system is working. Developing collection system is in work in progress.

 

Physics

  • Added player movement controls, including running, walking, jumping, and crouching.

  • Added gravity to the game world. Equates to 1/2 that of earth's gravity, as the game world is a counter-earth.

 

User Interface

  • Added rudimentary interface to offer object interaction for the player. Also added crosshairs and targeting control system.

  • Added user inputs to turn on and off the status menu. Now shows current health, hunger, thirst, and oxygen.

  • Added crude inventory system that allows the usage of tools hammer, axe, screwdriver, and flashlight.

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