Desolation:
Alien Survival
Current Patch Notes
Development Release Patch 1.1D - 10-05-15
Gameplay
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Added several new minerals and materials to mine and/or collect including twine, sticks and seeds.
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Added in game astronaut helmet to pick up and equip. Now is prerequisite for using the flashlight.
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Resources such as hunger, thirst and oxygen now deplete per second. Too low for too long and the player "dies".
Physics
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Added but not implemented player movement controls including strafing and looking.
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Adjusted the gravity and jump strength of the player. Now seems more realistic to be on another planet or moon.
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Added a time management system to keep track of the time and cycle of the day.
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Added a crude day and night cycle. The sun now rises and sets over the horizons on either side and the intensity dims over time and brightens.
User Interface
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Added rudimentary interface to show the player the current time via the year, month, week and day.
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Added user inputs to turn on and off the inventory and time management system.
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Added crude inventory system that allows the usage of tools drill, generators, and flashlight can now be crafted.
Development Release Patch 1.0D - 09-29-15
Gameplay
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Added Resources collection for crafting system. Added materials steel, iron, rope, screws, leather, wood, water, food, and oxygen.
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Added a useable flashlight, turned on and off by user input. Flashlight now also requires battery power.
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Added test desk game object in game to test the working of stats system. Also added water bottle, food, oxygen refiller, and medkit.
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Added test mine to test resource collection system is working. Developing collection system is in work in progress.
Physics
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Added player movement controls, including running, walking, jumping, and crouching.
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Added gravity to the game world. Equates to 1/2 that of earth's gravity, as the game world is a counter-earth.
User Interface
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Added rudimentary interface to offer object interaction for the player. Also added crosshairs and targeting control system.
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Added user inputs to turn on and off the status menu. Now shows current health, hunger, thirst, and oxygen.
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Added crude inventory system that allows the usage of tools hammer, axe, screwdriver, and flashlight.